Bluesheet: The Castle - Hugo
The Castle
You spent many months in Amagog's Castle. While you can't say that you know everything about the place, you did learn some things:
- The internal layout of the Castle...changes. You don't think it's anything so mundane as physically shifting corridors (though there are probably a few of those); perhaps it's accomplished through some much more fundamental manipulation. The changes are gradual in some sense; they occur over minutes and days, not seconds. You never observed one in progress, nor did you observe any noticable changes to individual chambers (just the paths between them) - you don't know if this is due to the nature of the changes, or if the Perfect Construct was somehow controlling them as it watched you.
- At first, you thought you'd explored nearly the entire Castle (barring a few areas protected by deathtraps). But then you noticed the shifting of passages, and new rooms cropping up; at this point, you're pretty sure that you've only seen a modest portion of the interior.
- From observing the aftermath of some of the attempted forays into the Castle, you're well aware that some of the deathtraps in the castle seem to reset themselves automatically. You did disable the ones around the main lab where you were examining the Mirror of Reality, though, and they never went off during your stay there.
- You're familiar with some of the rooms in the castle. (See enclosed list.)
Characters In Game:
Beetle
All Characters:
Beetle
Historical Notes
The following were notes made while this was in development. They do not necessarily represent the final state of the thing.