Item: Hallucinogenic Gas
A small vial of liquid that, when smashed, produces a gas that makes people especially credulous. To use this, see a GM first, then throw the vial and begin to describe the situation that you see. The GM will tell others what to see. This particular vial is mid-sized: not enough to overwhelm an entire battle (as seen in the comic), but enough to deal with any substantial group of people who are together. (Roughly, one entire room of the Castle
or the main clearing
or the forest area.) The effect lasts for 5-10 minutes, but people will become gradually less susceptible to suggestion over that time.
Characters In Game:
Marie
All Characters:
Marie
Historical Notes
The following were notes made while this was in development. They do not necessarily represent the final state of the thing.