If you are held captive, and your captors are at all distracted, you may spend one Point to escape -- you can only be held completely captive while someone is paying close attention to you. However, you must then do something loud and conspicuous: after all, what is the point of escaping if the Dastardly Villain doesn't know you've escaped? Turning around and attacking the Bad Guys again is generally good form.
Also, if you are in a situation of certain death (eg, falling from a thousand feet up, struck by a death ray, etc), something will always happen to allow you to save yourself. (After all, you are the Hero.) You are allowed to invoke preposterous good luck in order to have this happen, and you may reveal arbitrary small gadgets for it, but it should preferably be as amusing as possible.
Characters In Game: Othar
All Characters: Othar
The following are notes made while this was in development. They do not necessarily represent the current state of this ability.
Othar has a near-supernatural skill at getting out of dangerous situations. If he is held captive, and his captors are even slightly distracted, he will be able to escape. However, he must then immediately do something loud and conspicuous, so that everyone knows that he has escaped. Also, if he is in a certain-death situation, something will always happen to allow him to escape. He is allowed to invoke preposterous good luck in order to have this happen, but it should preferably be as amusing as possible.